Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

20130702

Aperture thoughts

I previously mentioned having some problems with Aperture on import.  Those problems have continued (off-and-on), but I'm still using it.

More importantly, I mentioned wanting to see an update to the software.  That still hasn't happened (other than a point update with support for some more cameras (D7100, most notably)), but here's some thoughts on what I'd like to see from it.

The biggest is more support for ETTR.  That is, an exposure adjustment to use during RAW conversion (the current exposure adjustment is just done on the TIFF that comes out of the RAW).  The next would be automatic lens-distortion corrections.  The next biggest would be better object removal; not something I use a lot, but every so often it'd make a big difference.

I'd also like to see some feature additions.  Any of panorama stitching, HDR, or focus stacking would be fantastic, since I could cut down on the number of packages I use.  Working with Topaz, so their packages could be better integrated, would also be nice, although there's probably nothing there that Topaz couldn't do, themselves, if they wanted.

20130627

Focus on stacking

I just wanted to mention, briefly, that I've been playing around with two different focus-stacking tools, Helicon Focus and Zerene Stacker.  My trial period with both is about to run out, and I still haven't decided which one I'll get.

Neither one is clearly better than the other; at least, not if you don't need the advanced features of each (which, thankfully, I don't).  Both have trouble with hand-held attempts at stacking and give similarly-good results with mechanically-generated stacks.

I should also give a bit of a shout-out to the Camranger, which I've mentioned before.  That's what I'm using to generate my stacks, and it is just a fantastic piece of equipment.  My only reservation is durability potential.  No, I've had no trouble with it, but just wonder about the sturdiness of the plastic.

Still, I've been very happy with the results I've gotten out of the equipment and software.  Neat stuff.

20120922

Everything old is new again

With the releases of OS X 10.8.2, iOS 6, and the iPhone 5, it's no surprise that a lot of things needed to be updated.  so when I looked at available updates this morning, and saw quite a few, that wasn't exactly a surprise.

What made it a happy pleasure is that both jetpack joyride and tiny tower had updates.  Mostly it was support for iOS6 and iPhone5 screen dimensions, but both had substantive changes as well.

Well, mostly cosmetic for Jetpack Joyride, as far as I can tell.  The lasers' pre-blast looks a bit different (and cool), and there's a new background (a lava cave).  There seem to be two new outfits (I say seem to be, because it's been a long time since I paid attention to clothing selection.  I'm pretty sure the basketball outfit is new, but I'm less certain about the hazmat suit).

One thing that was probably there already, but which I hadn't noticed, is that the profile screen now includes a whole section on gadgets.  Nothing particularly useful, but certainly amusing.  There are also two achievements I hadn't noticed, but I again suspect these were already there (Rejected, for missing the token gift, and walkies, which is secret but surely involves Flash).

The more interesting side is Tiny Tower.  It added eight new floors again.  It also made a way to select from available floors, which takes a lot of coins.  Early on, that might be useful; I'm not sure.  I started building all eight, but it'll be a few days before I get any completed.  The only one I know the identity of is the Italian Restaurant.  I'm anxious to see the others.  Gonna be a bit crazy when everything matures at once.

20120826

Patently Obvious

[This, also, I wrote a couple of days ago.  Not only that, but I also did not anticipate a verdict coming back so quickly.]
I've been getting more and more educated on the patent system for the past several years, and I must admit, the more I find out about it, the less needed I think it is.

So it's with some ambivalence that I look at the current battle royale between Apple and Samsung (over phone and tablet appearance, mostly). I do favor Apple products. The Samsung models just have no interest for me (largely for software reasons).

So you'd think I'd be happy to see what's happening, as Apple seems to have a very strong case (I was pretty skeptical until some of Samsung's internal documents came out). And short-term, I'd rather Apple get more money, I suppose.

But I think the loser in this will inevitably be the consumer; I think it'll lead to fewer choices, and it will strengthen software patents, which I have to admit to being particularly strongly against (I think I've just about always been against software patents; definitely, I've been against them for far longer than I've even considered whether the whole system is broken).

I've just never heard of a software patent that I thought was truly innovative.

And again, since patents are legal monopolies, the inevitable loser of bogus patents are the consumers. It slows down innovation, and subjects truly innovative companies to costly suits by patent trolls (and others, but especially by trolls).

Update:  Now that the verdict is in, and Apple has won (though the award dropped nearly to a third of what Apple was asking), yeah, I don't find myself too happy about what happened.  Lots of lawyers made lost of money, and less went into technological innovation.  Just not a win for anyone (except, perhaps, for Apple.  And I'm not even certain that they did; it might have removed some of their motivation for further innovation.  We'll have to wait and see on that one).

Of course, there's also the fact that this will certainly get appealed all the way to the Supreme Court.  Maybe the Supremes will knock out the patents.  We can hope.  Because again, the appeals benefit no one but the lawyers.